HANI DEWI ARIESSANTI; JEFRY SUNUPURWA ASRI; RYAN PUTRA LAKSANA; DWI SLORIA SUHARTI; MUHAMMAD THIFAAL DZAKI; MUHAMMAD FIKRI. GAMIFICATION OF A DIGITAL SNAKE AND LADDER GAME BASED ON LIFE SCORE FOR ADOLESCENT TUBERCULOSIS EDUCATION. International Journal of Social Science, Educational, Economics, Agriculture Research and Technology (IJSET), [S. l.], v. 5, n. 5, p. 3012–3022, 2026. Disponível em: https://ijset.org/index.php/ijset/article/view/1738. Acesso em: 31 may. 2026.